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Advanced [show]


Gerard Conway, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. His hair is silver and curly. His blue eyes peer out from beneath his deerstalker white hat.

Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gerard was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Flaws: Shy, Impulsive. Bonds: Attractive, Family. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Gerard Conway, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Aldous Mori, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. He has a dull look in his amber eyes.

Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. He can't help but pocket interesting objects he comes across

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Slave, Job, Criminal record. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Aldous Mori, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)13 (+1) 8 (-1)9 (-1)
Skills Religion +3, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 3100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hugh Harper, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears light armors faded through time and improper care. His hair is cut close to his head. His eyes are green and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He hasn't been sleeping well lately.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Gifted, Artistic. Flaws: Insomniac. Bonds: Family. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Hugh Harper, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Deep blue spinel (600 gp). Citrine (30 gp). Aquamarine (600 gp). Red spinel (100 gp). 1 Minor magic item.


Social Check DCs


Everard Marston, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and wears professional attire. His moppish brown hair is in a traditional bowl cut. His fierce gray eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is wracked by social anxiety; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Fearful. Bonds: Attractive, Military, Enemies. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Everard Marston, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Anselm Garrick, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is dressed in earthy colors with a blue and white handkerchief worn on his left side. His whole body is exceptionally muscular. His golden hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his old friends; and his spouse's relatives view him with great suspicion

Flaws: Depressed, Ugly. Bonds: Immigrant, Criminal record, Family, Adventurer. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Anselm Garrick, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs

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