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NPC Generator

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Advanced [show]


Theodoric Palomarez, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He typically wears yellow cloth garments or leather armor, and his gloved hand is found clutching a hand crossbow. His hair is short and chestnut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Apothecary again.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Poor, Job. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

Theodoric Palomarez, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 17 (+3)12 (+1)
Skills Athletics +2, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ralf Graeme, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. He wears large thick round spectacles.

Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect his home; and he has passion for adventuring and risk

Ideals: Impeccable, Joker. Flaws: Disease. Bonds: Adventurer, Guardian. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ralf Graeme, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)11 (+0) 10 (+0)7 (-2)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 36000 sp. Banded agate (7 gp). Citrine (40 gp). Silver pearl (80 gp). Chalcedony (40 gp). 1 Minor magic item.


Social Check DCs


Bertram Burton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and white. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He feeds upon the attention of others.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Entrepeneur, Athletic, Impeccable. Bonds: Attractive, Poor. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Burton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Anthony Wheatley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His auburn hair is lengthy and is close to two feet long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Seamstress business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Anthony never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and to reunite with his old friends

Flaws: Ugly. Bonds: Immigrant, Job, In love, Adventurer. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Anthony Wheatley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Reynard Acton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length chestnut hair. He has amber eyes and a grey hat with a blue feather.

Personality: Stoic and calm, he prefers to meditate than take action. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a island tribe. A few years later when the north was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content; and to end his boredom

Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: Immigrant, Nature. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Reynard Acton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)7 (-2) 18 (+4)14 (+2)
Skills Intimidation +4, Investigation +0
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Silk rope. 1 Silver holy symbol. 1 Magnifying glass.


Social Check DCs

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