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Advanced [show]


Hunter Remington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is dressed in a clean white cloak covering his clean studded leather. His head has been shaved. His brown eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Hunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is harsh and unforgiving.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a gnolls raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hunter Remington, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 10 (+0)17 (+3)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2200 sp. Amethyst (160 gp). Aquamarine (200 gp). Pink pearl (160 gp).


Social Check DCs


Justin Remington, Male Human [Permalink]

Personal [hide]

Description: He wears a tan coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He carries with him a set of hand crossbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a long blonde beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Navigator has made it difficult for him to sleep.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Adventurer, Job. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Justin Remington, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Rose (40 gp). 3 Smokesticks. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Wymar Sutherland, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is kept up in a ponytail inside a top hat. His eyes, though not visible through his cowl, are violet.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is harsh and unforgiving.

History: Wymar hails from a village terrorized by illithids. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by illithids. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Antagonistic, Racist. Bonds: Attractive, Enemies. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Wymar Sutherland, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bertram Wharton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His silver hair is kept up in a ponytail inside a Stetson hat. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Bellfounder, but he got bored and became a Unemployed. He has achieved small success as a Unemployed.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Slave, Adventurer, Job. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Bertram Wharton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Heward Vance, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. He wears a wide-brimmed hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Heward was born with his father's beautiful face. A freak accident while working with his Mercenary father left him crippled. He has dedicated himself to building a better village for his children.

Motivation: He wants to get laid; and to be a mercenary again

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Heward Vance, Male Human Fighter 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)11 (+0) 8 (-1)15 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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