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NPC Generator

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Advanced [show]


Gerald Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright white suits and hats. He has a very tight haircut. His eyes are green and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.

History: Gerald was born in the north. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Fisher like his mother before him.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Nature, Job, Family. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Gerald Clayden, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 9 (-1)16 (+3)
Skills Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Wymar Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple blue line shooting up and back down. He carries with him a set of hammers on his belt, each one with a sapphire on the hilt. He has a very tight haircut. His green eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Shipwright, Wymar learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Shipwright soon after.

Motivation: Expand his business; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Wymar Brandon, Male Human Fighter 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)7 (-2) 15 (+2)7 (-2)
Skills Acrobatics +7, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +1

Possessions: 200 gp. Alexandrite (700 gp). Chalcedony (50 gp). Sardonyx (50 gp). Banded agate (15 gp).


Social Check DCs


Manfred Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright chestnut hair and a scraggly beard. His eyes, though not visible through his cowl, are green.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the east to a Carpenter, Manfred learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Carpenter for hire.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and wants to open a new tavern

Ideals: Entrepeneur, Joker. Flaws: Insane. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Manfred Sherwood, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)8 (-1) 16 (+3)15 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 600 sp.


Social Check DCs


Gerard Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries a battered shortspear and tarnished nunchaku as well. His silver hair has been sun bleached extensively. His thin eyebrows rest above his beady violet eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Lazy. Bonds: Nature. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Gerard Walpole, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)10 (+0) 16 (+3)9 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp. A pair of silk slippers encrusted with tiny pearls. (150 gp).


Social Check DCs


Charles Sheldon, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. With bright black hair and a scraggly beard. His half smiles and green eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Fighting, Gifted, Philantrophist. Flaws: Racist. Bonds: Attractive. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Charles Sheldon, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3000 sp.


Social Check DCs

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