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Advanced [show]


Theodoric Clapham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his chestnut hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Theodoric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Flaws: Insomniac, Hedonist, Antagonistic, PTSD. Bonds: Rich, Job. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Theodoric Clapham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Solomon Northcott, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is typically in his Navigator uniform. His auburn hair is heavily combed to the left. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the north to a Navigator, Solomon learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He has worked as a Navigator like his father before him.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Joker. Bonds: Job, Attractive, Nature, Enemies. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Solomon Northcott, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 10 (+0)6 (-2)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Huckabee, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear yellow tank tops with red pants. He has done his best to style his chestnut hair to look like a famous performer. His eyes, though not visible through his cowl, are green.

Personality: He speaks before he thinks and is too direct. He invites people to come help in his community garden.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted necromantic powers by his dying brother.

Motivation: Retire the richest man in the west; and he wants to get laid

Ideals: Athletic, Philantrophist, Gifted, Entrepeneur. Flaws: Impulsive. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Arnold Huckabee, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)17 (+3) 10 (+0)15 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Infernal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Hematite (8 gp). Hematite (8 gp). Lapis lazuli (8 gp). Fire opal (700 gp).


Social Check DCs


Cory Allerton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears an entirely violet suit with tan socks and a vest with buckled shoes. His hair is auburn, silky, and of moderate length. His green eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Cory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Terse, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Cory Allerton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 70 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with black highlights, and long white pants that bunch up around his shoes. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. His hair is cut close to his head. His thin eyebrows rest above his beady amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He's looking for his big break; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Manfred Morley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp. 1 Half-Plate.


Social Check DCs

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