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NPC Generator

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Advanced [show]


Lewis Milton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports brown clothing, slightly heavier than average wear. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He receives visions of the future at random moments

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Further expansion of business; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Gifted. Bonds: Immigrant, Nature, Slave, Job. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Lewis Milton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 12 (+1)5 (-3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp).


Social Check DCs


Robert Brandon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his right hand. He is bald on top and has large brown tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the west, but his parents moved at a very young age to the east. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Wishes to resurrect an old love; and seeks redemption

Ideals: Artistic. Flaws: Ugly, Terse. Bonds: In love, Immigrant, Criminal record. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Robert Brandon, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)6 (-2) 16 (+3)8 (-1)
Skills Deception +1, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly auburn, has prominent grey streaks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Carpenter, his father struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Poor, Nature. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Mitchell, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 26000 cp.


Social Check DCs


Diggory Addington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Diggory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and money/treasure

Flaws: Sensitive, Ugly, Mundane. Bonds: Family, Rich. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Diggory Addington, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 17000 cp. Malachite (4 gp).


Social Check DCs


Don Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is physically well-built. His blonde hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He loves telling others what to do and how they should feel about things. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Don Garfield, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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