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NPC Generator

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Advanced [show]


Trym Addington, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of luck around his neck, and a quarterstaff on his belt. His white hair is still thick. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: Expand his business; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Mundane, Disease. Bonds: Job. Occupation: Bowyer

Voice: Soft and melodious

Attributes [hide]

Trym Addington, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 17 (+3)9 (-1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Chad Conway, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey coat over a blue low-cut shirt, and a broad hat upon his head. His chestnut hair has been sun bleached extensively. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Chad studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic, Justice, Gifted. Flaws: Mundane. Bonds: Criminal record. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Chad Conway, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)8 (-1) 12 (+1)13 (+1)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 17000 cp. 1 Chain shirt. 1 Masterwork Light steel shield. 1 Darkwood Buckler.


Social Check DCs


Arnold Branson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. His eyes are green and beady.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and expand his business

Ideals: Passionate, Pacifist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Arnold Branson, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Nature +3, Stealth +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Aldous Milton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He dresses in white turtlenecks beneath a black coat with green slacks. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His amber eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his brother's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to unite with his brother

Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Family, Debt. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aldous Milton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 16 (+3)17 (+3) 11 (+0)12 (+1)
Skills History +5, Sleight of Hand -2
Senses Passive Perception 10
Languages Common, Auran, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged -2 / 1d8-4, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gunter Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He very much looks the part of a Barkeep. He sports a flattop hair cut. His amber eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Gunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast mountains. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Family, Nature. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Gunter Eastoft, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 13 (+1)11 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 200 gp.


Social Check DCs

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