Chad Reed, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. His hair, while still mostly white, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.
Personality: He is irascible and easily irritated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal music training, and achieved minor success. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 18 (+4) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Diggory Willoughby, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His brown hair is thinning but still full. His ears are large.
Personality: Calm and collected, he is a well trained Bricklayer. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Bricklayer soon after.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Job, Military. Occupation: Bricklayer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Gilbert Remington, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. His eyes are green and he is always smoking a pipe.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a Hunter, his father struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Optimist. Flaws: Greedy. Bonds: Attractive, In love, Poor. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 2600 sp.
Trym Hackney, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear green clothing when he does not wear armor. His hair is cut close to his head. He has a tattooed face.
Personality: He will rave to anyone who will listen. He is a very good compulsive liar and kleptomaniac.
History: Trym was born in the south. At a young age he loved to build and create. A freak accident while working with his Doctor father left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To unite with his sister; and he has decided he is irredeemable
Ideals: Persistence. Flaws: Ugly, Insane, Disease. Bonds: Criminal record, Family. Occupation: Carpenter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Clerebold Wade, Male Human [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. He has a moderate pudge and is not very fit. His moppish chestnut hair is in a traditional bowl cut. His brown eyes have a joyful gleam in them most of the time.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in a small village he learned the ways of the warrior from his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted psionic powers by his dying brother.
Motivation: To share knowledge with the world; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Gifted, Logical. Flaws: Shy. Bonds: Criminal record. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 90 pp.
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