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NPC Generator

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Advanced [show]


Roland Southey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, white cloak and is in decent physical shape. His red hair is thinning but still full. His eyes are brown and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is a Doppelganger in disguise. Cursed with unlife at a very young age, Roland has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Disease. Bonds: Adventurer, Job, Enemies. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Roland Southey, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his club ready. His brown hair is lengthy. His green eyes are slightly larger than normal.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Attractive, Nature. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Gerald Gentry, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 5 (-3)16 (+3) 12 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Lewis Kelsey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a yellow vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his chestnut hair in a flapper bob. His eyes are gray and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal dancing training, and achieved minor success. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic, Shy. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Lewis Kelsey, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)15 (+2) 12 (+1)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerald Northcott, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His hair is cut close to his head. His eyes are amber and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small mountains village. A gifted student he started as a Ploughman, but he got bored and became a Unemployed. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Flaws: Mundane. Bonds: Rich, Nature, Job, Enemies. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Northcott, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anthony Graham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. His black hair is thinning but still full. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Herbalist and found it very stressful. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and to be a laborer again

Bonds: Attractive, Adventurer, Poor, Job, Family. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Anthony Graham, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Gold and topaz bottle stopper cork (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp).


Social Check DCs

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