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NPC Generator

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Advanced [show]


Hugh Dalton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears silk and lounges about seductively. He keeps his long golden hair kept up in a rat tail. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic, Gifted, Entrepeneur. Bonds: Attractive, Family. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Dalton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lance Holton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He wears his chestnut hair down. He has gleaming, smiling amber eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. A gifted student he started as a Animal Trainer, but he got bored and became a Sellsword. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Ugly, Depressed. Bonds: Military, Adventurer, Job. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Lance Holton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)13 (+1) 7 (-2)8 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hunter Clifford, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears yellow painted combat armor at almost all times. His right leg appears badly burned and disfigured. He wears a small hat to hide his balding. His eyes are blue.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Poor, Religious. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

Hunter Clifford, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 10 (+0)4 (-3)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Odo Reid, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze, and carries sickles. His black hair is kept up in a ponytail inside a feathered hat. His eyes are violet and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Shoemaker in town.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and sabotage a competitor

Ideals: Fighting, Impeccable. Bonds: Rich, Job, Family. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Odo Reid, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Tinley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His eyes, though not visible through his cowl, are gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He feeds upon the attention of others.

History: Wymar was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Addict. Bonds: Attractive, Family, Religious. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Wymar Tinley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 9 (-1)14 (+2) 15 (+2)8 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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