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Advanced [show]


Gunter Thorpe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is chestnut and very short. His fierce brown eyes like to dwell on things.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 8 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Job, Adventurer, Immigrant. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Gunter Thorpe, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 4 (-3)14 (+2)
Skills Animal Handling -1, Performance +4
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Randal Dayton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear brown tank tops with black pants. His moppish white hair is in a traditional bowl cut. His gray eyes peer out from beneath his Stetson brown hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with his god.

History: The child of a Adventurer, who enjoyed hunting, Randal was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Bonds: Religious, Nature, Adventurer. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Randal Dayton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 6
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 16 (+3)7 (-2) 11 (+0)16 (+3)
Skills Persuasion +5, Stealth -2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -2 / 1d10-4, Grapple +2

Possessions: 600 gp.


Social Check DCs


Heward Easton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in brown turtlenecks beneath a blue coat with white slacks. He wears his chestnut hair up in a very large beehive style do. His brown eyes are passionate and lively.

Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His father raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he desires power and/or immortality

Ideals: Artistic. Bonds: Enemies, Nature, Adventurer, Criminal record. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Heward Easton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Sardonyx (20 gp).


Social Check DCs


Roger York, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a grey collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is chestnut, silky, and of moderate length. His eyes are likewise amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted psionic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Roger York, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 18 (+4)12 (+1)
Skills Medicine +6, Stealth +3
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Hugh Alston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. His blonde hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the west to a Herbalist, Hugh learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He struck the Herbalist job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Job. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Hugh Alston, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Onyx (60 gp). Carnelian (60 gp).


Social Check DCs

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