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NPC Generator

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Advanced [show]


Cory Browning, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a brown cloak and cross-gartered tan stockings. His brown hair is smooth and relatively long. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Cory took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Cory Browning, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 100 gp. Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs


Ralf Hornsby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and golden with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His eyes are green.

Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently gotten a pet goose that steals things from people.

Motivation: To protect his home; and doesn't want to be a slave trader and was forced into it by his family

Ideals: Philantrophist. Bonds: Guardian, Criminal record, Rich, Family. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Ralf Hornsby, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 17 (+3)13 (+1)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp. 1 Masterwork Artisan’s tools.


Social Check DCs


Richard Perry, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His hair is blonde and curly. He has violet eyes and a green hat with a blue feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to loving parents in a slum to the north. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Bounty Hunter again; and he is unsatisfied with his job

Ideals: Impeccable, Logical. Bonds: Attractive, Poor, Debt, Job. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Richard Perry, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)6 (-2) 13 (+1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Godfrey Bentham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He carries with him a set of rapiers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His red hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Family, Slave. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Godfrey Bentham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)6 (-2) 11 (+0)15 (+2)
Skills Arcana +0, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bernard Kent, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a perfectly clean shirt and pair of pants. His blonde hair is braided into rings. This amber eyed easterner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Adventurer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Flaws: Impulsive. Bonds: Attractive, Immigrant, Poor, Family. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Bernard Kent, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2

Possessions: 600 sp.


Social Check DCs

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