Everard Bradley, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is portly but not overly obese. His brown hair is greasy and uncared for. He has gleaming, smiling amber eyes.
Personality: He has always had a great fascination with Human culture. He is a ruthless business man, a trait he acquired from his mother.
History: The child of a Bookbinder, who enjoyed hunting, Everard was taken on many hunting expeditions. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.
Motivation: Human compassion; and retire the richest man in the east
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Racist. Bonds: Poor, Nature. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
William Winchester, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this eastern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Assassin
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Manfred Lester, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears silk and lounges about seductively. His golden hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born into a rich family. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and to get a good night's sleep
Flaws: Insomniac, Hedonist. Bonds: Attractive, Slave, Rich. Occupation: Jeweler
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Anthony Nibley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is renowned for his bright brown suits and hats. With a patchy silver beard and wild silver hair. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Miner but believes his peers are too gung-ho.
History: Anthony was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.
Motivation: Human compassion; and he uses money and sex appeal to get what he needs
Ideals: Pacifist, Philantrophist. Flaws: Racist. Bonds: Attractive, Job, Rich. Occupation: Miner
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 6 (-2) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
John Tindall, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mayor does. He carries a battered mace and tarnished sai as well. His brown hair is knotted and matted. His fierce amber eyes like to dwell on things.
Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments
History: John lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Mayor and found it very stressful. He was granted necromantic powers by his dying sister.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Job, Family. Occupation: Mayor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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