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NPC Generator

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Advanced [show]


Kyle Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tight fitting violet shirt and pants. He is bald on top and has large white tufts of hair around his ears. His brown unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Joker, Philantrophist. Flaws: Ugly, Disease, Fearful. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Kyle Pinkerton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +1, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5

Possessions: 2400 sp.


Social Check DCs


Guy Barlow, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is cut short with large spiked bangs in the front. His gray unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Poor, Military. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Guy Barlow, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Gunter Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His black hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Athletic. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Gunter Wheatley, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 17 (+3)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Simon Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. His white hair, when down, is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the north. Simon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and retire the richest man in the north

Ideals: Pacifist, Entrepeneur. Flaws: Hedonist, Insomniac. Bonds: Nature. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon Westbrook, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 sp.


Social Check DCs


Percival Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He tends to wear a tan poncho over his likewise colored trousers and shirt, marred by chocolates. He has a small bristly mustache and wavy red hair. His brown eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Opinionated. Flaws: Ugly, Lazy, Mundane. Bonds: Immigrant. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Percival Bradshaw, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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