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NPC Generator

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Advanced [show]


Theobald Ashley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear black tank tops with green pants. His black hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Performer, but he was a colossal failure. He has drifted from career to career and currently works as a Spy.

Motivation: He has comitted a past crime that haunts him to this day.

Bonds: Immigrant, Criminal record, Adventurer, Poor, Job. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Theobald Ashley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


William Graeme, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is renowned for his bright grey suits and hats, and is pretty ugly. He has a very tight haircut. His violet eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Enemies. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

William Graeme, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Alexandre Kitchur, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man is well dressed, constantly wearing a black suit, green shirt, and blue tie. His moppish blonde hair is in a traditional bowl cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: A rival would like him out of the picture; and he is content

Flaws: Mundane, Impulsive. Bonds: Poor, Job, Criminal record. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Alexandre Kitchur, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Anselm Hailey, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man tends to wear a large brown jacket. His Stetson hat is riddled with cuts and holes. This gray eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He then took over the family business and is one of the better Farmer for hire.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and doesn't want to be a farmer and was forced into it by his family

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Debt, Family. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Hailey, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)8 (-1) 8 (-1)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 10 pp. Bloodstone (20 gp). Chalcedony (20 gp). Tiger eye turquoise (13 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Guy Blakely, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears black cloth garments or leather armor. He sports a flattop hair cut. His fierce green eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Justice. Flaws: Addict, PTSD. Bonds: Poor, Slave. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Guy Blakely, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)17 (+3) 12 (+1)8 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran, Infernal, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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