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Advanced [show]


Dean Denholm, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a simple green robe with violet stripes complete with hood. He keeps his chestnut hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Dean was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Ideals: Logical. Bonds: Attractive, Adventurer, Job, Criminal record. Occupation: Crown-heir

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dean Denholm, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Guy Gentry, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and he is unsatisfied with his job

Ideals: Logical. Bonds: Attractive, Job, Poor, Military. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Guy Gentry, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Adam Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His hair is chestnut, silky, and of moderate length. His brown eyes peer out from beneath his broad tan hat.

Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To settle down with his crush; and to reunite with his old friends

Flaws: Addict, Selfish. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Adam Eastaughffe, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Arnold Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with blue socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His long black hair reaches down to his waist. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. His martial abilities were realized during a raid on his village. He has never given up on his singing dream.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Opinionated, Gifted, Artistic. Bonds: Military, Criminal record. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Arnold Barlow, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)16 (+3) 9 (-1)15 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon, Ignan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp.


Social Check DCs


Thomas Altham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is always cut to a buzz. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Adventurer profession.

History: Thomas was raised in a hard working conservative environment. He worked as a nervous Healer and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Thomas Altham, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 17 (+3)16 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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