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NPC Generator

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Advanced [show]


William Barclay, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting clothing which further accentuates his frame. He keeps his chestnut hair in a pixie cut. His brown eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 5 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He is wracked by social anxiety; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

William Barclay, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


John Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue top hat and blue clothes. He is bristling with hidden weapons, mostly maces and daggers. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by drow. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: A deep hatred of drow; and to pay off his debts

Flaws: Secretive. Bonds: Criminal record, Enemies, Poor, Debt. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

John Yeardley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 9 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)12 (+1) 13 (+1)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Miles Upton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. He has a very tight haircut. His amber eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Miles was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: Wants his loneliness to end; and he has a crush on the local courier

Ideals: Fighting. Bonds: Attractive, Job, Has a crush, Military. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Miles Upton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 600 sp.


Social Check DCs


Nicholas Sharps, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a slaver, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Addict, Insane. Bonds: Mentor, Slave. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Nicholas Sharps, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. He wears a Stetson hat to hide his balding. His eyes are likewise green. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. Animals are drawn to him, and he is able to talk to them.

History: Nicholas lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: To be a Healer again; and doesn't want to be a sage and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Sage

Voice: Raspy

Attributes [hide]

Nicholas Bradshaw, Male Human Fighter 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 6000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Cloth of gold vestments (60 gp). 1 Minor magic item.


Social Check DCs

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