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NPC Generator

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Advanced [show]


Dean Marleigh, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. He has dyed his greying black hair a little too much giving a sharp black color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Servant profession.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He then took over the family business and is one of the better Roofer for hire.

Motivation: To be a Servant again; and he is greedy

Flaws: Mundane, Ugly. Bonds: Rich, Job, Criminal record. Occupation: Roofer

Voice: Slurs words

Attributes [hide]

Dean Marleigh, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 7 (-2)16 (+3)
Skills Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Clerebold Springfield, Male Human [Permalink]

Personal [hide]

Description: This man wears a white armored body suit, with a simple tan line shooting up and back down. He is muscular with a powerful set of arms. His tied-back hair is black. His eyes are likewise violet. His teeth are white and perfect.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.

History: He got into the Knight business at a young age. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Pacifist. Bonds: Attractive, Adventurer, Job. Occupation: Knight

Voice: American accent

Attributes [hide]

Clerebold Springfield, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 13 (+1)17 (+3)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Alexandre Blankley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Human culture. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Navigator, his mother struggled to pay the bills. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Alexandre began to lead the lost caravan. He is untrained/undisciplined, which makes him dangerous.

Motivation: Human compassion; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Insane, Racist. Bonds: Poor, Enemies. Occupation: Shipwright

Voice: Deep voice with rolling R's

Attributes [hide]

Alexandre Blankley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 46000 sp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Large well-done wool tapestry (500 gp). Solid gold idol (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Heward Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A 6'6" southern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is knotted and matted. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Flaws: Addict, Antagonistic, Fearful. Bonds: Poor, Military. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Heward Radcliffe, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)16 (+3) 17 (+3)10 (+0)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnoll, Aquan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Tourmaline (50 gp).


Social Check DCs


John Burton, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. He has styled his silver hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.

History: The child of southern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Poor, Immigrant, Job. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

John Burton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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