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Advanced [show]


Alexandre Washington, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. He wears his blonde hair up. He has green eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Alexandre took refuge in the large cave and found the beat up flail and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels the way he acts is they only way to get by in the world; and he would like to get married and retire

Ideals: Philantrophist, Impeccable. Flaws: Hedonist. Bonds: Nature, Has a crush. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Alexandre Washington, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)10 (+0) 12 (+1)5 (-3)
Skills Arcana +2, Performance -1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 2 Tanglefoot bags.


Social Check DCs


Solomon Bradley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a fancy yellow suit, and his gloved hand is found clutching a greataxe. He has a brown handlebar mustache and slicked back brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised by priests from a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Solomon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Solomon. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Doctor

Voice: French accent

Attributes [hide]

Solomon Bradley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hubert Kelsey, Male Human [Permalink]

Personal [hide]

Description: A 6'3" western man, he dresses in violet turtlenecks beneath a black coat with yellow slacks. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His violet unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hubert is combative with any and all who dare try his patience in the slightest.

History: Hubert hails from a village terrorized by dire rats. A freak accident while working with his Ploughman mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Ideals: Justice. Flaws: Disease, Terse. Bonds: Enemies. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Hubert Kelsey, Male Human Fighter 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)9 (-1) 14 (+2)8 (-1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: Azurite (14 gp). Star rose quartz (30 gp). Moonstone (30 gp).


Social Check DCs


Ernest Clifford, Male Human [Permalink]

Personal [hide]

Description: This man wears just a white suit, and sports empty pouches on his belt. His hair is brown, silky, and of moderate length. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Immigrant, Poor. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Clifford, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)16 (+3) 11 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Aquan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Rolf Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, constantly wearing a violet suit, black shirt, and pastel tie. He has styled his white hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. In his 15th year, his parents were killed by a giants raid, leaving Rolf alone in the world. After a stint in an orphanage, he was adopted. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Flaws: Addict. Bonds: Has a crush, Adventurer, Enemies, Job. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Rolf Cumberbatch, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)8 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Lapis lazuli (9 gp).


Social Check DCs

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