Ernest Gracey, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears green painted combat armor at almost all times. His golden hair is cut short with large spiked bangs in the front. His violet eyes peer out from beneath his top green hat.
Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the east his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Artistic, Gifted. Bonds: Poor, Adventurer. Occupation: Barkeep
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 4 (-3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 4000 cp.
Trym Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He wears a simple black robe with tan stripes complete with hood. He has a slight overbite and is overall scrawny. His red hair is smooth and relatively long. He has several tiny aquamarine earrings on each ear.
Personality: Stoic and calm, he prefers to meditate than take action. He is used to getting what he wants. In part because he is a meticulous planner.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Trym was born on a far western desert where he grew up under the tutelage of his father, an expert Mercenary. He left for the west, certain he would find work there.
Motivation: He is greedy.
Ideals: Disciplined, Professionalism, Gifted. Bonds: Rich, Immigrant. Occupation: Mercenary
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 17 (+3) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1 Holy water.
Conrad Trowbridge, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He has wavy red hair. He has gray eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful slaver made him what he is. A few years later when the south was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Flaws: Sensitive. Bonds: Attractive, Immigrant, Rich, Mentor. Occupation: Farmer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Tim Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. His hair is cut close to his head. His hazel eyes dart from person to person to random spaces in the air.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with painting.
History: Tim was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered painting. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants his loneliness to end; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Has a crush. Occupation: Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Infernal, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Kody Kimberley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by beers. He sports a long blonde beard, and similarly colored long hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He uses divination through singing.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Enemies, Religious. Occupation: Priest
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp. Deep blue spinel (500 gp). Jasper (30 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!