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Advanced [show]


Geoffrey Read, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a long, grey, dusty cloak. His moppish chestnut hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He is obsessed with his god.

History: Geoffrey was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality; and balancing his hectic life and new armorer responsibilities is difficult

Flaws: Antagonistic. Bonds: Guardian, Religious, Job, Adventurer. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Geoffrey Read, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)17 (+3) 9 (-1)10 (+0)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Aquan, Terran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Patrick Barlow, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears brown leather gloves, a brown jacket, and tight pants, and is pretty ugly. His white hair, when down, is lengthy. He has several tiny opal earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is wracked by social anxiety; and he is greedy

Flaws: Ugly, Selfish, Fearful, Disease. Bonds: Rich. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Patrick Barlow, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Henry Roscoe, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. His head has been shaved. His eyes are hazel and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the north, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Henry Roscoe, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. Silver chalice with lapis lazuli gems (170 gp). Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Everard Marlee, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his black robe and has his kukri always slung over his shoulder, and a wedding ring on his left hand. His top hat is riddled with cuts and holes. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: The child of a Soapmaker, who enjoyed hunting, Everard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Everard took refuge in the old dungeon and found the beat up kukri and armor he uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: In love, Nature. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Everard Marlee, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Percival Hayley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He sports a long silver beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Percival was born in the south. At a young age he loved to build and create. In his 14th year, his parents were killed by a gnolls raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Disease, Hedonist. Bonds: Family, Enemies. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Hayley, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 8 (-1)13 (+1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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