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NPC Generator

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Advanced [show]


Aldous Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His black hair is braided into rings. His ears are large.

Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Ugly, Disease, Addict. Bonds: Military. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Aldous Pinkerton, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Trym Clinton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of lances, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly silver, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Poor, Guardian. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Trym Clinton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +0, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Trym Conway, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing black shirts, loose pants, and blazers most of the time. With a patchy white beard and wild white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Slave, Military. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Trym Conway, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 8000 cp.


Social Check DCs


Don Washington, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft violet waves gently in the breeze. His auburn hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the east to a Knight, Don learned a great deal about his mother's area of expertise. Don was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Knight. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content.

Flaws: Mundane, Fearful. Bonds: Rich, Job, Immigrant. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Don Washington, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 13 (+1)5 (-3)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1200 sp. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple red line shooting up and back down, and he perpetually has his trident ready. His hair, while still mostly red, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Philantrophist, Joker. Bonds: Religious. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Gilbert Asheton, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)7 (-2) 10 (+0)13 (+1)
Skills Arcana +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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