Trym Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered greatsword and tarnished kukri as well. With bright black hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. Cursed with a spirit at a very young age, Trym has worked very hard to control his curse. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Military. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Black star sapphire (400 gp). White opal (400 gp). Eye agate (7 gp). 1 Minor magic item.
Anselm Shelby, Male Human [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a brown scarf. He has a moderate pudge and is not very fit. He has a very tight haircut. He has a tattooed face.
Personality: He never swears and excessively uses polite adverbs when speaking. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with lycanthropy at a very young age, Anselm has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Optimist, Opinionated. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Brewer
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 900 sp.
Arnold Shipley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: He exudes charisma. He is a tour de force of persuasion. He is an amazing painter.
History: He was born on a small isolated farm. He worked as a nervous Glassblower and found it very stressful. He struck the Glassblower job and began his own company from there.
Motivation: Someone believes him a fraud; and expand his business
Ideals: Gifted. Bonds: Attractive, Nature, Job, Enemies. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Percival Cotton, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His blue eyes peer out from beneath his broad brown hat.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To prove his worth to the world; and he is greedy
Ideals: Philantrophist, Logical. Flaws: Impulsive. Bonds: Rich, Criminal record, Debt. Occupation: Weaver
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 6 (-2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 90 pp. 1 Half-Plate.
Conrad Nibley, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this southern man wears tattered old clothes. His golden hair is heavily combed to the right. He has several tiny topaz earrings on each ear.
Personality: He acts crazy and hedonistic. He takes great joy in being the best Architect in town.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
