Percival Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He is portly but not overly obese. His head has been shaved. His green unseeing eyes seem to look past you.
Personality: He dislikes all the random violence that takes place in the south. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born on a small isolated farm. While studying, he fell in love. They married and had a son. Some 4 years later his spouse died after the birth of his son. Heartbroken, Percival never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and retire the richest man in the south
Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: In love, Nature. Occupation: Mercenary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 900 sp.
Everard Morley, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.
History: His father raised him in a mountain cabin. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and money/treasure
Ideals: Professionalism. Bonds: Rich, Job, Nature, Religious. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Anthony Clare, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. He has gleaming, smiling amber eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gifted from a young age, Anthony studied abroad. A freak accident while working with his Dilettante father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and to be a dilettante again
Ideals: Philantrophist, Optimist, Gifted. Flaws: Disease. Bonds: Job. Occupation: Locksmith
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 14000 cp. 1 Masterwork Common Melee.
Manfred Vance, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His blonde hair is braided into rings. His eyes, though not visible through his cowl, are brown.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.
History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Optimist, Gifted, Logical. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Gardener
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Celestial, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. Moss agate (7 gp). Lapis lazuli (7 gp). Chrysoberyl (130 gp).
Justin Darlington, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Spice Merchant
Voice: German accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 19000 cp.
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