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NPC Generator

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Advanced [show]


Aldous Halsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a robe, a symbol of death around his neck, and a bow on his belt. His silver hair is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. He enjoys reading and quiet.

History: Born to a Bounty Hunter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Insomniac, Insane. Bonds: Poor. Occupation: Tailor

Voice: Excited and jittery

Attributes [hide]

Aldous Halsey, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 14 (+2)10 (+0) 15 (+2)5 (-3)
Skills Athletics +6, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Simon Livingstone, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses like a well dressed Scribe does, and a wedding ring on his left hand. His red hair is cut short. His green eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Simon was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, In love, Poor. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Simon Livingstone, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Justin Thorpe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a well pressed and immaculate suit (or dress). His auburn hair is braided into rings. His brown eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Human culture. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult.

Flaws: Racist, Addict, Mundane. Bonds: Job. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Justin Thorpe, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Simon Kent, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a brown scarf. He carries with him a set of greataxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His golden hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small mountains village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Nature, Slave. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Simon Kent, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 18 (+4)6 (-2)
Skills Investigation +2, Persuasion +0
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Amethyst (110 gp). Silver pearl (110 gp). Red garnet (110 gp). Jade (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gunter Peyton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is dressed in a clean grey cloak covering his clean studded leather. His skin is also unnaturally pale. He has a very tight haircut. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the south to a Painter, Gunter learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. He then took over the family business and is one of the better Painter for hire.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Optimist, Impeccable. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Gunter Peyton, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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