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Advanced [show]


Hunter Cooper, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His auburn hair is heavily combed to the left. His eyes are brown and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: Hunter was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.

Motivation: To unite with his sister; and doesn't want to be a knight and was forced into it by his family

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Poor, Adventurer, Family. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Hunter Cooper, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 8 (-1)7 (-2)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1000 sp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Gilbert Mori, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. Through the years after Gilbert was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gilbert's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Mori, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Deep blue spinel (500 gp). Alexandrite (500 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Richard Graeme, Male Human [Permalink]

Personal [hide]

Description: A 5'1" western man, he is dressed in an above average manner. His hair is long and silver with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His brown eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he would like to get married and retire

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Richard Graeme, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)17 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Disguise kit. 1 Bullseye lantern. 1 Healer’s kit.


Social Check DCs


Theodoric Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). He wears his chestnut hair up in a very large beehive style do. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with a spirit at a very young age, Theodoric has worked very hard to control his curse. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Antagonistic, Fearful, Disease. Bonds: Poor. Occupation: Fisher

Voice: American accent

Attributes [hide]

Theodoric Blakeley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)16 (+3) 9 (-1)10 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 9
Languages Common, Ignan, Dwarven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2500 sp.


Social Check DCs


Robert Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He is physically well-built. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Tanner, who enjoyed hunting, Robert was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Flaws: Shy, Insane. Bonds: Immigrant, Nature, Rich. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Robert Branson, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 12 (+1)6 (-2)
Skills Insight +3, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp. Gold dragon comb with red garnet eye (900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs

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