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NPC Generator

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Advanced [show]


Roland Byron, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and red handkerchief worn on his left side. He has a moderate pudge and is not very fit. His hair is golden and very short. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and to settle down with his crush

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Family, Has a crush. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Roland Byron, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)13 (+1) 9 (-1)8 (-1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1000 sp. 1 Banded mail.


Social Check DCs


Balimaar Shelby, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man is wearing the road beaten gear of a warrior. His hair is red and curly. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. Balimaar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of southern immigrants he idolized his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He left for the south, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Balimaar Shelby, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 8 (-1)9 (-1) 12 (+1)13 (+1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp.


Social Check DCs


Gerard Thorpe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He wants to meet his childhood hero; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Shy, Disease, Insomniac. Bonds: Adventurer. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Gerard Thorpe, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)12 (+1) 11 (+0)16 (+3)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lewis Norton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and blue pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a card on it. His brown hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Shipwright profession.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Butcher job and began his own company from there.

Motivation: To be a Shipwright again.

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Butcher

Voice: Ums and uhs a lot

Attributes [hide]

Lewis Norton, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)5 (-3) 13 (+1)13 (+1)
Skills Investigation -1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Adam Reid, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears green painted combat armor at almost all times. He has moderate length golden hair. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Cook again.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Adam Reid, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)17 (+3) 12 (+1)10 (+0)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Chrysoprase (70 gp). Blue star sapphire (600 gp).


Social Check DCs

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