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NPC Generator

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Advanced [show]


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, constantly wearing a grey suit, black shirt, and brown tie. His auburn hair is lengthy and is close to two feet long. His eyes are violet and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trym hails from a village terrorized by drow. In his 13th year, his parents were killed by a drow raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Antagonistic, Fearful. Bonds: Enemies, Adventurer, Religious. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Trym Myerscough, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Charles Myerscough, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no hair. His thin eyebrows rest above his beady blue eyes.

Personality: He dislikes all the random violence that takes place in the south. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Pacifist. Flaws: Ugly, Hedonist, Mundane. Bonds: Mentor. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Charles Myerscough, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Robert Livingstone, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He is typically in his Bricklayer uniform, and his gloved hand is found clutching a glaive. With a patchy silver beard and wild silver hair. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: The child of a Painter, who enjoyed hunting, Robert was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many drow want him driven away.

Flaws: Ugly, PTSD. Bonds: Job, Enemies, Nature. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Robert Livingstone, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 14 (+2)6 (-2)
Skills History +2, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Arnold Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His brown hair is lengthy and is close to two feet long. His ears are large.

Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Scribe father left him crippled. He hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Logical. Flaws: Ugly, Depressed, Disease, Insomniac. Occupation: Courier

Voice: Stutters

Attributes [hide]

Arnold Morley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 7 (-2)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Alexandre Heiser, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His red hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: This man loves painting and to teach people painting more than just about anything. As long as the job gets done he does not care how it got done.

History: A powerful brothel owner made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his painting dream.

Motivation: His spouse's relatives view him with great suspicion; and to clean up the streets

Ideals: Artistic, Professionalism. Bonds: Attractive, Mentor. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Alexandre Heiser, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)9 (-1) 10 (+0)7 (-2)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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