Chad Cooper, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a pastel coat over a grey low-cut shirt, and a small hat upon his head. He wears his hair in dreadlocks. His eyes are amber and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can't help but pocket interesting objects he comes across
History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his dancing dream.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Server
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
William Vance, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He dresses in brown turtlenecks beneath a grey coat with tan slacks. His blonde hair is unkempt and raggedy. His eyes, though not visible through his cowl, are blue.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: William was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Jeweler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Miles Carlton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His chestnut hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Trey Beckwith, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a tight fitting black shirt and pants, marred by chocolates. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trey took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions
Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Carter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp.
Peter Beverly, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in a clean blue cloak covering his clean studded leather. He has styled his silver hair well, parting it to the right. His eyes are green and catlike.
Personality: He is mildly Human supremacist, though he does not identify as such. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Peter was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He's also a talented Tanner, but doesn't like to broadcast it.
Motivation: Marry his sister to traveling adventurers.
Ideals: Fighting. Flaws: Racist. Bonds: Poor, Family, Job. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 7 (-2) | 6 (-2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4
Possessions: 400 gp. Fire opal pendant on a fine gold chain (1100 gp).
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