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NPC Generator

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Advanced [show]


Lewis Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair and beard is wavy and long. He has gleaming, smiling gray eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has never given up on his music dream.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Justice, Artistic, Athletic. Flaws: Antagonistic. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Lewis Berkeley, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)9 (-1) 5 (-3)11 (+0)
Skills Insight -1, Stealth +1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Hugh Addington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man very much looks the part of a Farmer and is in decent physical shape. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He plays an instrument quite well.

History: He was born in the west. A gifted student he started as a Bricklayer, but he got bored and became a Farmer. He has never given up on his music dream.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Disciplined, Artistic. Bonds: Job, Immigrant, Slave. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Hugh Addington, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Theodoric Kitchur, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is lazy, self-centered, vain, and jealous.

History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Racist, Selfish, Ugly, Fearful. Bonds: Nature. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theodoric Kitchur, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Conrad Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Passionate, Artistic. Bonds: Attractive, Family, Rich. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Conrad Ansley, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 9 (-1)9 (-1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 45000 sp. Lapis lazuli (9 gp).


Social Check DCs


Trym Everleigh, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports grey clothing, slightly heavier than average wear. His black hair is slicked back into a classic pompadour. His eyes are violet and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Trym hails from a village terrorized by gnolls. He has had some formal music training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Family, Enemies. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Trym Everleigh, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)9 (-1) 11 (+0)16 (+3)
Skills Nature +1, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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