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NPC Generator

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Advanced [show]


Tim Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and violet robe with the hood down. He carries with him a set of nunchakus on his belt, each one with a opal on the hilt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Miner but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. When Tim reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Persistence, Pacifist, Entrepeneur. Bonds: Military. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Tim Ridley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 18000 cp. Peridot (50 gp). 1 Antitoxin. 3 Thunderstones.


Social Check DCs


Charles Springfield, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. He wears his black hair down. His amber eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: To pay off his debts; and to protect his home

Flaws: Secretive, Insane. Bonds: Guardian, Nature, Debt. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Charles Springfield, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 47000 sp. Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Gerald Emsworth, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black cloak and cross-gartered green stockings. His hair is silver and curly. This brown eyed southerner is not easily forgotten.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Barber soon after.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Gifted. Bonds: Attractive, Mentor, Job, Rich. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Gerald Emsworth, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 11 (+0)11 (+0)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Adelard Halsey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a violet and brown handkerchief worn on his right side, and a wedding ring on his right hand. His long silver hair is drawn into a two foot long braid. He has a dull look in his gray eyes.

Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now travels the world, in search of power and loot.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Artistic. Flaws: Fearful. Bonds: In love, Adventurer, Religious. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Halsey, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)14 (+2) 16 (+3)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gunter Vance, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. His silver hair is knotted and matted. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Hedonist, Ugly. Bonds: Rich. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gunter Vance, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp. Cloth of gold vestments (60 gp). 1 Minor magic item.


Social Check DCs

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