Jocelyn Ryley, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a clover on it. He has wavy blonde hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father took him hunting and taught him how to get in the mind of other creatures. He was granted necromantic powers by his dying brother.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Gifted. Flaws: Terse, Mundane. Bonds: Attractive, Nature. Occupation: Engraver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Ernest Coombs, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish silver hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Seamstress
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 3 (-4) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Breastplate.
Patrick Fulton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has wavy brown hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.
History: The child of a Spice Merchant, who enjoyed hunting, Patrick was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To protect his home; and sabotage a competitor
Flaws: Selfish. Bonds: Job, Nature, Poor, Guardian. Occupation: Shipwright
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Sardonyx (60 gp).
Adelard Benson, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and usually wears his green robe and has his bastard sword always slung over his shoulder. His long white hair reaches down to his waist. He has a dull look in his hazel eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Adelard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Dilettante job and began his own company from there.
Motivation: He's attracted to the PC; and he wants to get laid
Ideals: Philantrophist. Flaws: Racist. Bonds: Military, Job, Has a crush. Occupation: Dilettante
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 15000 sp. 3 Antitoxin. 4 Thunderstones. 4 Thunderstones. 1 Smokesticks.
Cory Barlow, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey shirt with thin green vertical stripes and black pants. His long blonde hair reaches down to his waist. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Cory lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Spice Merchant job and began his own company from there.
Motivation: He would like to get married and retire; and to be a fletcher again
Flaws: Ugly. Bonds: Family, Job, Has a crush. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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