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NPC Generator

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Advanced [show]


Manfred Ramsey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a worn and beaten armor. His tied-back hair is white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: Money/treasure; and he is greedy

Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Manfred Ramsey, Male Human Fighter 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)16 (+3) 16 (+3)11 (+0)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Everard Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a white and yellow robe with the hood down. With a patchy golden beard and wild golden hair. His blue eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the south. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He left for the south, certain he would find work there.

Motivation: A deep hatred of giants; and revenge

Ideals: Pacifist, Extrovert. Bonds: Immigrant, Poor, Enemies. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Trowbridge, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp.


Social Check DCs


Godfrey Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His red hair has been sun bleached extensively. He has a dull look in his green eyes.

Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Fletcher, who enjoyed hunting, Godfrey was taken on many hunting expeditions. He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Flaws: Antagonistic. Bonds: Adventurer, Nature, Slave, Family. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Godfrey Marleigh, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Lance Kelsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a tight fitting blue shirt and pants, and his gloved hand is found clutching a monstrous two handed axe. His long red hair is drawn into a two foot long braid. His amber eyes peer out from beneath his top blue hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Lance was born the youngest of three triplets. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Flaws: Shy, Addict, Insane. Bonds: Adventurer, Family. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Lance Kelsey, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Conrad Woods, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. He keeps his chestnut hair in a flapper bob. His eyes are a pleasant blue.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Conrad Woods, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)14 (+2) 11 (+0)7 (-2)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Alexandrite (700 gp).


Social Check DCs

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