William Warwick, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is renowned for his bright red suits and hats. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are blue.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Roofer, but he got bored and became a Spice Merchant. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: He desires power and/or immortality; and wants to open a new tavern
Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Spice Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Robert Cromwell, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. He carries with him a set of greatswords on his belt, each one with a amethyst on the hilt. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Optimist, Justice. Bonds: Mentor, Rich. Occupation: Gardener
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp).
Charles Gresham, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. His golden hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: He acts crazy and hedonistic. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother was a soldier and died while he was still young. Charles was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by orcs. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of orcs
Flaws: Hedonist. Bonds: Attractive, Military, Religious, Enemies. Occupation: Animal Trainer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 4 (-3) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2800 sp.
Clerebold Chatham, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is portly but not overly obese. He has a small bristly mustache and wavy white hair. His blue eyes peer out from beneath his broad violet hat.
Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Clerebold is combative with any and all who dare try his patience in the slightest.
History: He was born to a criminal king-pin and mafia family He worked as a nervous Sculptor and found it very stressful. He struck the Sculptor job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Justice. Bonds: Guardian, Criminal record, Job, Military. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
Possessions: 400 gp. 1 Minor magic item.
Roger Bradley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears black painted combat armor at almost all times. He wears a wide-brimmed hat to cover his moderate length red hair. His violet eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, he has a hard time making friends. He enjoys reading and quiet.
History: Born to a Brewer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Butcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp.
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