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NPC Generator

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Advanced [show]


Geoffrey Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a bow on his belt. He carries a battered glaive and tarnished bow as well. His hair is greying and his face has many wrinkles. His fierce violet eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a small toy that he constantly fidgets with.

History: He was raised in a forest tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Nature, Mentor. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Geoffrey Clayton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)6 (-2) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Backpack. 1 Masterwork Musical instrument. 1 Masterwork manacles.


Social Check DCs


Randal Oakes, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His auburn hair and beard is wavy and long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Randal lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and his religion dominates his actions

Flaws: Fearful. Bonds: Immigrant, Guardian, Family, Attractive, Religious. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Randal Oakes, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)8 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 9000 sp.


Social Check DCs


Jocelyn Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is white, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He is almost excessively polite to everyone, even when angry. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Jocelyn Jacobs, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)11 (+0) 17 (+3)17 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 2 Smokesticks.


Social Check DCs


Wymar Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a simple violet robe with tan stripes complete with hood. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is lengthy and is close to two feet long. He has blue eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and wants to raise his children well

Ideals: Disciplined. Flaws: Insomniac. Bonds: Family, Adventurer, Immigrant. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Wymar Marlee, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Guy Watson, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears blue leather gloves, a blue jacket, and tight pants. He wears his black hair up. His violet eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.

History: The child of a Assassin, who enjoyed hunting, Guy was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has worked as a Knight like his father before him.

Motivation: Further expansion of business.

Flaws: Insomniac. Bonds: Job, Nature. Occupation: Knight

Voice: Whispers

Attributes [hide]

Guy Watson, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 16 (+3)12 (+1) 18 (+4)14 (+2)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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