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NPC Generator

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Advanced [show]


Peter Springfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Blacksmith does. He has styled his white hair well, parting it to the left. His ears are large.

Personality: Prone to second guessing himself, he comes off as nervous. Peter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: To be a Bounty Hunter again; and an old rival family wants him found

Flaws: Ugly, Shy. Bonds: Job, Family, Poor. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Peter Springfield, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Cloth of gold vestments (80 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Gerard Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear brown pants and tee shirts. His hair is short and chestnut. His ears are large.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Fletcher, but he got bored and became a Farmer. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Greedy, Addict. Bonds: Job. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Gerard Ramsay, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)12 (+1) 17 (+3)11 (+0)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 7000 cp. Bloodstone (60 gp). Moss agate (13 gp).


Social Check DCs


Anselm Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his crossbow. He is muscular with a powerful set of arms. His hair is auburn and curly. His skin is flawless and his green eyes scan people very quickly.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Artistic. Bonds: Attractive, Religious. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Anselm Marleigh, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Black pearl (600 gp). Deep blue spinel (600 gp).


Social Check DCs


William Skelton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy brown suit. He has moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Priest business at a young age. He worked as a nervous Priest and found it very stressful. He has achieved small success as a Priest.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Insane, Antagonistic. Bonds: Attractive, Poor, Family, Job. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

William Skelton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 15 (+2)8 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Jocelyn Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, blue cloak. His long brown hair reaches down to his waist. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with finding treasure.

History: He was born in a small island village. When Jocelyn reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Nature, Military. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Jocelyn Cumberbatch, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)18 (+4) 16 (+3)11 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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