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Advanced [show]


Charles Wesley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears dull blue sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He has shaved his head bald. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He feeds upon the attention of others.

History: Sold as a small child to a slaver, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Doctor job and began his own company from there.

Motivation: Further expansion of business; and to be a carter again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Charles Wesley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Jasper (30 gp).


Social Check DCs


Hubert Tickle, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.

History: A powerful slaver made him what he is. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Rich, Mentor. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Hubert Tickle, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)15 (+2) 7 (-2)13 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 70 pp. 1 Masterwork Thieves’ tools.


Social Check DCs


John Read, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears rags and sports a simple walking cane. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a criminal king-pin and mafia family In his 16th year, his parents were killed by a gnolls raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Bonds: Poor, Religious, Criminal record, Enemies. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

John Read, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Tiger eye turquoise (6 gp). Sard (30 gp). 1 Breastplate. 1 Masterwork Light steel shield. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Don Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His golden hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He acts crazy and hedonistic. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Flaws: Hedonist. Bonds: Immigrant, Adventurer, Rich, Family. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Don Snowdon, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 18 (+4)12 (+1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Silver comb with moonstones (400 gp). A miniature golden chest with tiny emeralds lining the top (120 gp).


Social Check DCs


Justin Wentworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. His golden hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Miner business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Miller again; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Job, Adventurer. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Justin Wentworth, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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