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Advanced [show]


Bernard Enfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His hair is red and curly. His gray eyes dart from person to person.

Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. Bernard was born on a far western mountains where he grew up under the tutelage of his father, an expert Ruler. He was granted divine powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Selfish. Bonds: Immigrant, Military. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bernard Enfield, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: Golden yellow topaz (400 gp). Violet garnet (400 gp).


Social Check DCs


John Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a pastel low-cut shirt, and a top hat upon his head. He carries with him a set of scimitars on his belt, each one with a aquamarine on the hilt. He has wavy red hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Ploughman. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast desert. He was an apprentice working in his mother's forge. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Fighting. Bonds: Job, Family, Nature, Criminal record. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

John Palomarez, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork manacles.


Social Check DCs


Aldous Hackney, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he wears dark leathers with embroidery. He has wavy golden hair. His blue eyes dart from person to person.

Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his brother before him, after school he went straight into learning to become a Seamstress. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Pacifist, Fighting. Bonds: Job, Adventurer, Family. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Aldous Hackney, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 17 (+3)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Nicholas Richie, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. He wears a small hat to cover his moderate length golden hair. His eyes are blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered north to less war torn lands. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and marry his sister to traveling adventurers

Ideals: Joker. Flaws: Ugly, PTSD, Addict. Bonds: Religious. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Nicholas Richie, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp. Silver comb with moonstones (500 gp).


Social Check DCs


Hugh Oakley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Apothecary does. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a golden handlebar mustache and slicked back golden hair. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Hugh was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Nature, Adventurer. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Hugh Oakley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)17 (+3) 17 (+3)8 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs

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