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NPC Generator

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Advanced [show]


Frederick Ramsey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses like a well dressed Mortician does. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the east. His father was a soldier and died while he was still young. Frederick was left his father's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and to be a bowyer again

Ideals: Fighting. Flaws: Mundane. Bonds: Job, Immigrant, Military. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Frederick Ramsey, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)7 (-2) 12 (+1)12 (+1)
Skills Investigation +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Adam Alston, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. His white hair is lengthy. His eyes are a pleasant blue.

Personality: Eccentric and domineering, Adam will drive conversation. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is a Slaad in disguise. A few years later when the east was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Bonds: Has a crush, Adventurer, Immigrant, Criminal record. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Adam Alston, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 16 (+3)16 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp. 1 Climber’s kit. 1 Hourglass.


Social Check DCs


Hunter Hastings, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown shirt with thin blue vertical stripes and white pants. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a mountains tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is terrified, and will act out of fear; and to find somewhere to settle down

Flaws: Mundane, Fearful. Bonds: Attractive, Nature, Rich. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Hunter Hastings, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 24000 sp.


Social Check DCs


Trym Sharps, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He tends to wear a large yellow jacket. His whole body is exceptionally muscular. His auburn hair is kept up in a ponytail inside a feathered hat. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: He was born into a rich family. He has had some formal music training, and achieved minor success. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Ideals: Philantrophist, Artistic. Flaws: Mundane, Fearful. Bonds: Immigrant, Rich. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Trym Sharps, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Superior lock.


Social Check DCs


Dustin Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His auburn hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Military. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Dustin Birkenhead, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 8 (-1)4 (-3)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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