Jocelyn Hadlee, Male Human [Permalink]
Personal [hide]
Description: He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He is physically well-built. With bright black hair and a scraggly beard. His skin is flawless and his gray eyes scan people very quickly.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jocelyn took refuge in the large cave and found the beat up pickaxe and armor he uses now. After a long history of fighting, Jocelyn and his spouse have recently divorced.
Motivation: A strong sense of loyalty to Human people; and human compassion
Flaws: Racist, Antagonistic, Depressed. Bonds: Attractive, Nature. Occupation: Guard
Voice: Slurs words
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 600 gp. Rock crystal (30 gp). Rhodochrosite (16 gp).
Dean Abram, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears grey painted combat armor at almost all times. His silver hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Religious, Slave. Occupation: Ploughman
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 12 (+1) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: Golden pearl (120 gp). Hematite (5 gp).
Patrick Jacobs, Male Human [Permalink]
Personal [hide]
Description: Standing 5'7", this man wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. He keeps his long black hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: He is a hateful person. He taunts others and blames them for his problems. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the east. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 30 pp.
Reynard Stanford, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered falchion and tarnished bow as well. His hair is golden and curly. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Ploughman
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 6 (-2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Gerald Sheldon, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, violet cloak. He carries with him a set of glaives on his belt, each one with a amethyst on the hilt. He sports a long chestnut beard, and similarly colored long hair. His eyes are likewise green. His teeth are white and perfect.
Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.
History: He served in the navy to pay for his family's outstanding loans. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.
Motivation: To be a Fletcher again; and he desires power and/or immortality
Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Job, Military, Adventurer. Occupation: Unemployed
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Halfling, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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