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Advanced [show]


Gunter Palomarez, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and prefers to wear flannel. He keeps his black hair in a flapper bob. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Family, Has a crush. Occupation: Glassblower

Voice: Farmer accent

Attributes [hide]

Gunter Palomarez, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hugh Royal, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. His blonde hair, when down, is lengthy. His violet unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Flaws: Disease, Shy. Bonds: Attractive, Military, Rich. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Hugh Royal, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 13 (+1)6 (-2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Golden yellow topaz (600 gp). Deep green spinel (90 gp). Jasper (30 gp).


Social Check DCs


Adelard Browning, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His hair is white, silky, and of moderate length. His brown eyes are passionate and lively.

Personality: Eccentric and domineering, Adelard will drive conversation. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Adelard studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Attractive, Poor, Immigrant. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Adelard Browning, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 48000 sp. Emerald (600 gp). Coral (140 gp). Aquamarine (900 gp). Fiery yellow corundum (600 gp).


Social Check DCs


Nicholas Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with black stripes complete with hood. His skin is fair and his fingers are delicate and long. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of western immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and he's looking for his big break

Flaws: Shy. Bonds: Military, Immigrant, Adventurer, Has a crush. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Nicholas Dalton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 9 (-1)11 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerald Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is long and brown with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. His ears are large.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Glassblower and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Extrovert, Persistence. Flaws: Ugly, Disease. Bonds: Job. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Gerald Westbrook, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. Iolite (70 gp). Rose (70 gp).


Social Check DCs

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