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NPC Generator

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Advanced [show]


Raymond Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his nunchaku ready. His hair is cut close to his head. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.

History: He got into the Barkeep business at a young age. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting, Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Raymond Copeland, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Chrysoprase (80 gp). Coral (90 gp). White pearl (90 gp).


Social Check DCs


Raymond Kent, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his black boots flare out at the collars. His silver hair is cut short. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with writing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Ideals: Artistic, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Adventurer. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Raymond Kent, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Theobald Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a large green jacket. His blonde hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Theobald studied abroad. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Athletic, Justice, Gifted. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Theobald Kitchur, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gilbert Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Ploughman uniform. His tied-back hair is brown. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Guard again; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated. Flaws: Selfish, Antagonistic. Bonds: Job, Adventurer. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Gilbert Wallace, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Azurite (12 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Wymar Rodney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a simple blue robe with brown stripes complete with hood. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and beady.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Junk Dealer profession.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His divine abilities were realized during a raid on his village. He has achieved small success as a Ploughman.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Wymar Rodney, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 8 (-1)13 (+1)
Skills Investigation +5, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Emerald (800 gp). 1 Half-Plate.


Social Check DCs

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