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NPC Generator

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Advanced [show]


Kody Rodney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a yellow collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His auburn hair is braided into rings. This violet eyed southerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted psionic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted. Bonds: Poor, Slave, Attractive. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Kody Rodney, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)16 (+3) 16 (+3)17 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Terran, Elven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Peter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is an epitome of beauty. He sports a flattop hair cut. His eyes are a pleasant brown.

Personality: Eccentric and domineering, Peter will drive conversation. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Extrovert, Persistence. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Peter Wilberforce, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Anthony Gresham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Bowyer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.

Motivation: A strong sense of loyalty to Human people; and to end his boredom

Ideals: Philantrophist. Flaws: Mundane, Racist. Bonds: Poor, Family. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Gresham, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 9 (-1)16 (+3) 13 (+1)10 (+0)
Skills Religion +5, Stealth -1
Senses Passive Perception 11
Languages Common, Auran, Draconic, Aquan
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 100 gp.


Social Check DCs


Hubert Kitchur, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears bulky black painted plate armor. His hair is greying and his face has many wrinkles. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Emotional, Disease, Insomniac. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Hubert Kitchur, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Miles Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a pastel and blue robe with the hood down, and he perpetually has his greatsword ready. His white hair is cut short with large spiked bangs in the front. His green unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Miles Harrington, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)12 (+1) 7 (-2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 18000 cp. 1 Average lock.


Social Check DCs

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