Nicholas Watson, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of giants once and for all.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A deep hatred of giants; and revenge
Ideals: Gifted. Bonds: Rich, Enemies, Religious. Occupation: Gardener
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Smoky quartz (30 gp).
Aldous Carlton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His red hair is cut jaggedly and amateurishly. His amber eyes lackadaisically let the world flow into them.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Gifted. Flaws: Secretive, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Tanner
Voice: Raspy
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 5 (-3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp.
Theodoric Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears light armors faded through time and improper care. His hair is silver and curly. His brown eyes are passionate and lively.
Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Optimist, Logical. Flaws: Mundane. Bonds: Job. Occupation: Bounty Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Lewis Kitchur, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Lewis's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Lewis and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and human compassion
Flaws: Hedonist, Antagonistic, Disease. Bonds: Poor, Attractive. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 4 (-3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. Black pearl (800 gp). Rose (50 gp).
Roger Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Hunter uniform. His skin is fair and his fingers are delicate and long. He has golden hair. His half smiles and amber eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: When he was but 4 years old his parents immigrated from the south. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 9 years.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Bonds: Job, Attractive, Nature, Immigrant. Occupation: Hunter
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp.
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