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NPC Generator

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Advanced [show]


Adam Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: Adam was born the youngest of three triplets. Adam was born on a far western plains where he grew up under the tutelage of his mother, an expert Bounty Hunter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Family. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Adam Blankley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1300 sp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Richard Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His blonde hair is kept up in a ponytail inside a small hat. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Gifted from a young age, Richard studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Bather.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Enemies, Job. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Richard Kirby, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)11 (+0) 4 (-3)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Drogo Leighton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black costume with the symbols of his god on his torso. His auburn hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Leighton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Solomon Winterbourne, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He has styled his blonde hair well, parting it to the left. His hazel eyes peer out from beneath his feathered tan hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.

History: He was born on a small isolated farm. Solomon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Poor, Nature. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Solomon Winterbourne, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 18 (+4)8 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Jet (60 gp). Onyx (50 gp). Aquamarine (700 gp).


Social Check DCs


Adelard Conway, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man wears a blue armored body suit, with a simple white line shooting up and back down. He keeps his long chestnut hair kept up in a rat tail. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Athletic, Opinionated. Flaws: Depressed. Bonds: Adventurer. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Adelard Conway, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)10 (+0) 12 (+1)17 (+3)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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