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Advanced [show]


Chad Asheton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in a clean tan cloak covering his clean studded leather. His chestnut hair is knotted and matted. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Revenge; and a deep hatred of giants

Ideals: Extrovert. Bonds: Attractive, Enemies, Rich, Job. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Chad Asheton, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Nicholas Blyth, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is portly but not overly obese. His tied-back hair is chestnut. This gray eyed northerner is not easily forgotten.

Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got away from his former life and has fallen to alcoholism.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Criminal record. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Nicholas Blyth, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)7 (-2) 14 (+2)16 (+3)
Skills Investigation +0, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. Moonstone (60 gp). Eye agate (16 gp). Jade (120 gp).


Social Check DCs


Norman Churchill, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He very much looks the part of a Spy, marred by chocolates. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He has brown eyes and a green hat with a red feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the east, but his parents moved at a very young age to the north. Norman was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Spy. He has worked as a Spy like his father before him.

Motivation: Further expansion of business.

Flaws: Ugly, Selfish, Antagonistic. Bonds: Job, Immigrant. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Norman Churchill, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)14 (+2) 11 (+0)7 (-2)
Skills Performance +0, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Peter Clifford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. He has wavy white hair. His fierce brown eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered east to less war torn lands. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.

Motivation: To find somewhere to settle down; and to unite with his brother

Flaws: Antagonistic, Mundane, PTSD. Bonds: Attractive, Poor, Family. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Peter Clifford, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. 4 Thunderstones.


Social Check DCs


Ralf Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of shortspears on his belt, each one with a aquamarine on the hilt. He wears a Stetson hat to cover his moderate length black hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. During his travels, Ralf and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ralf discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ralf fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels threatened by others; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Adventurer, Guardian. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Reed, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 22000 cp.


Social Check DCs

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