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NPC Generator

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Advanced [show]


Aldous Marlowe, Male Human [Permalink]

Personal [hide]

Description: This northern man sports brown clothing, slightly heavier than average wear. His clothes are grease stained in places. With bright brown hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Healer

Voice: Raspy

Attributes [hide]

Aldous Marlowe, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)14 (+2) 7 (-2)17 (+3)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Goblin, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 sp.


Social Check DCs


Henry Dudley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his violet robe and has his mace always slung over his shoulder. He wears his chestnut hair up. His eyes, though not visible through his cowl, are hazel.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His mother raised him in a mountain cabin. A freak accident while working with his Stableman father left him crippled. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Henry Dudley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs


Peter Myerscough, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his left hand. His red hair is long and unkept. He has violet eyes.

Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Ugly, Insane, Secretive. Bonds: In love, Rich. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Peter Myerscough, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)6 (-2) 17 (+3)13 (+1)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Geoffrey Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He is physically well-built. He has chestnut hair. He has gleaming, smiling hazel eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He would like to get married and retire; and he wants to get laid

Flaws: Forgetful. Bonds: Adventurer, Rich, Job, Has a crush. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Staurheim, Male Human Fighter 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Justin Nibley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is matted, messy, and big. His brown eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Blacksmith. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered singing. He inherited the family business which he has now maintained for 4 years.

Motivation: To unite with his sister; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Justin Nibley, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs

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