Frederick Hallewell, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears silk and lounges about seductively. His long golden hair reaches down to his waist. His eyes are violet and catlike.
Personality: He acts crazy and hedonistic. He is lazy and tries to find solutions quickly.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Courier father left him crippled. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their daughter. He worked as a Barrister, and he later adopted a second daughter.
Motivation: To get a good night's sleep; and to end his boredom
Flaws: Hedonist, Lazy, Disease, Insomniac. Bonds: Attractive. Occupation: Barrister
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 5000 sp.
Robert Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. He has done his best to style his black hair to look like a famous performer. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A deep hatred of brigands; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Adventurer, Enemies. Occupation: Baker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1600 sp.
Conrad Browning, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy auburn hair. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.
History: Conrad was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Beggar.
Motivation: To be a Locksmith again; and meet up once more with his childhood friend
Flaws: Addict. Bonds: Attractive, Military, Adventurer, Job. Occupation: Beggar
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Fiery yellow corundum (1200 gp).
Bernard Clive, Male Human [Permalink]
Personal [hide]
Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His hair is brown, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Druidic, Ignan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Shane Compton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Dyer. His blonde hair is matted, messy, and big. His ears are large.
Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his father.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: To be a Gardener again; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Mentor. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 17000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
