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NPC Generator

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Advanced [show]


Balimaar Quinton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in an above average manner. His chestnut hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and many orcs want him driven away

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Enemies, Poor. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Quinton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 50 pp. 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs


Miles Stapleton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears just a black suit, marred by teas. His hair, while still mostly golden, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.

History: Miles was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Family, Slave. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Miles Stapleton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)8 (-1) 15 (+2)8 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Star ruby (500 gp). Deep blue spinel (200 gp).


Social Check DCs


Guy Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a violet cloak and cross-gartered black stockings. He has dyed his greying auburn hair a little too much giving a sharp auburn color. This violet eyed southerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Sellsword soon after.

Motivation: To end his boredom; and sabotage a competitor

Flaws: Impulsive, Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Cooper, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 15 (+2)5 (-3)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp. Finely wrought small gold bracelet (90 gp). Gold and topaz bottle stopper cork (700 gp). Solid gold idol (1000 gp). 1 Superior lock. 1 Silk rope. 1 Hourglass. 1 Climber’s kit.


Social Check DCs


Guy Marston, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He is physically well-built. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.

History: Born to a Mercenary, his father struggled to pay the bills. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: He is unsatisfied with his job; and to reunite with his old friends

Ideals: Joker, Gifted. Bonds: Poor, Adventurer, Job. Occupation: Hunter

Voice: French accent

Attributes [hide]

Guy Marston, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp.


Social Check DCs


John Oakley, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His brown hair is unkempt and raggedy. He has gray eyes.

Personality: He dislikes all the random violence that takes place in the west. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

John Oakley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 7 (-2)12 (+1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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