Gunter Digby, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a robe, a symbol of his god around his neck, and a club on his belt. He has a hunchback. His silver hair is thinning but still full. His face is scarred and worn.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the west to a Servant, Gunter learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Servant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 7 (-2) | 14 (+2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Druidic, Terran
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1400 sp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Darkwood Shield.
Gunter Deighton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in earthy colors with a pastel and yellow handkerchief worn on his left side. His tied-back hair is silver. His ears are large.
Personality: He never swears and excessively uses polite adverbs when speaking. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Gunter has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Has a crush, Job. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Tim Conway, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His Stetson hat is riddled with cuts and holes. His green eyes have a joyful gleam in them most of the time.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Bellfounder business at a young age. A freak accident while working with his Sage father left him crippled. He inherited the family business which he has now maintained for 10 years.
Motivation: Money/treasure; and balancing his hectic life and new bellfounder responsibilities is difficult
Flaws: Ugly, Cynical, Disease. Bonds: Rich, Job. Occupation: Bellfounder
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Norman Beckwith, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His blonde hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.
Motivation: Wants to raise his children well.
Flaws: Ugly. Bonds: Job, Criminal record, Family. Occupation: Dilettante
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Miles Browning, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, yellow cloak. He wears his red hair down. He has several tiny sapphire earrings on each ear.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.
History: The child of a Server, who enjoyed hunting, Miles was taken on many hunting expeditions. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To settle down with his crush; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist, Professionalism. Bonds: Rich, Nature, Religious, Has a crush. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 13000 cp. Moss agate (9 gp). Obsidian (9 gp). Tourmaline (80 gp). 1 Half-Plate.
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